Package ganeti :: Module cmdlib :: Class LUInstanceRename
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Class LUInstanceRename

source code


Rename an instance.

Instance Methods [hide private]
 
CheckArguments(self)
Check arguments.
source code
dict
BuildHooksEnv(self)
Build hooks env.
source code
tuple; (list, list)
BuildHooksNodes(self)
Build hooks nodes.
source code
 
CheckPrereq(self)
Check prerequisites.
source code
 
Exec(self, feedback_fn)
Rename the instance.
source code

Inherited from LogicalUnit: DeclareLocks, ExpandNames, HooksCallBack, __init__

Inherited from object: __delattr__, __format__, __getattribute__, __hash__, __new__, __reduce__, __reduce_ex__, __repr__, __setattr__, __sizeof__, __str__, __subclasshook__

Class Variables [hide private]
  HPATH = "instance-rename"
  HTYPE = "INSTANCE"

Inherited from LogicalUnit: REQ_BGL

Instance Variables [hide private]

Inherited from LogicalUnit: dry_run_result

Properties [hide private]

Inherited from object: __class__

Method Details [hide private]

CheckArguments(self)

source code 

Check arguments.

Overrides: LogicalUnit.CheckArguments

BuildHooksEnv(self)

source code 

Build hooks env.

This runs on master, primary and secondary nodes of the instance.

Returns: dict
Dictionary containing the environment that will be used for running the hooks for this LU. The keys of the dict must not be prefixed with "GANETI_"--that'll be added by the hooks runner. The hooks runner will extend the environment with additional variables. If no environment should be defined, an empty dictionary should be returned (not None).
Overrides: LogicalUnit.BuildHooksEnv

BuildHooksNodes(self)

source code 

Build hooks nodes.

Returns: tuple; (list, list)
Tuple containing a list of node names on which the hook should run before the execution and a list of node names on which the hook should run after the execution. No nodes should be returned as an empty list (and not None).
Overrides: LogicalUnit.BuildHooksNodes

CheckPrereq(self)

source code 

Check prerequisites.

This checks that the instance is in the cluster and is not running.

Overrides: LogicalUnit.CheckPrereq

Exec(self, feedback_fn)

source code 

Rename the instance.

Overrides: LogicalUnit.Exec